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You have been in space for a long time, and now it is finally time to return home. The trip will be long, and not without its complications, but you are ready.

Almost Home is a collaborative storytelling game for 3-6 people about the final leg of a long haul space mission. 

Choose the nature of you mission, customize your ship, choose your jobs, and establish bonds among the characters before playing out the long journey back to your home planet. Each leg of your trip will bring a new complication to rise, and it is up to you to determine how the ship and its inhabitants react to events as they occur. Then, once the end is in sight, it is up for you to determine whether or not the ship returns home.

Almost Home was created for EndJam, hosted by Dylan Grinder

A limited amount of printed Almost Home zines are available in my Ko-Fi Shop!

If you enjoyed this game, please let me know on Twitter!

Almost Home utilizes the X,N, and O cards as safety tools - as outlined in the TTRPG Safety Toolkit by Lauren Bryant-Monk and Kienna Shaw.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(11 total ratings)
AuthorMeghan(IynnFTW) Cross
Tagsendjam, endjam2019, Space, storytelling, Tabletop role-playing game

Purchase

Get this game and 27 more for $150.00 USD
View bundle
Buy Now
On Sale!
25% Off
$10.00 $7.50 USD or more

In order to download this game you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:

Almost Home.pdf 1.7 MB

Exclusive content

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Community Copies

Each copy of Almost Home purchased allows someone else from the community to download a copy if they do not have the ability to do so otherwise. If you find yourself unable to afford a copy, please feel free to claim one, available for the community.

Comments

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(+1)

Who doesn't love a story about a spaceship crew? When I played Almost Home, it led to a dramatic story where nothing was quite as it seemed. But I could just as easily replay this game as a "slice of life" space family's trip home. In fact, I want to play that! The random prompts are excellent catalysts for drama, whether or not the stakes are high in your playthrough.