A downloadable game

Buy Now$2.00 USD or more

You are a god.
Well, not yet.
But you will be.
You just need to will yourself into existence first.

Advent is a solo, one page TTRPG about an aspiring god and their attempt to will themself into existence. To play all you need is 5 six sided dice, something to write on, and something to write with.

Advent can be played on its own or used as a worldbuilding tool to enhance longer TTRPG campaigns and homebrewed worlds. 

**Though designed as a solo game, Advent can easily be played collaboratively with two or more people.**

If you enjoy this game, please tell me about it on Bluesky!

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Advent.pdf 75 kB
Advent.docx 66 kB

Comments

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I have some clarifying interpretations I'd like to verify:

  1. Am I correct in understanding that "negates one already completed success." means the player loses that completed objective but moreover the player is locked out of that objective, even if they satisfy the objective again later?
    1. Without this lockout interpretation, I'm not sure how to hit the lose condition:  "enough successes are negated to the point where completing five objectives becomes impossible".
  2. Does the "6-15 - Gain one additional strike" award 1 strike or 2?
    1. On my initial read, I thought every "miss" is 1 strike and the word "additional" made me think 6-15 gives 2. Looking again, it seems like the 6-15 clause is the only condition that would be a miss and thus adds 1 strike.
  3. So, if I'm understanding the "Each game has three strikes" sentence correctly: a player can get 3 misses before they lose progress and are locked out of objectives. So, after 3 more misses (6 total), the player has 3 locked out objectives, at which point they can no longer complete 5 of the 7 and the game must end in failure. Is this correct?
    1. To phrase it another way, the godling has 3 will points. Once those are exhausted, subsequent misses result in the godling losing pieces of itself. Upon losing the 3rd piece, it understands too little of itself to possibly succeed at this time.
(+1)

I dig it